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CreHater
post Jan 29 2010, 02:50 AM
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Probably already known to all of you, but anyway.
I found a Complex Calculator (online), which also allows you to select the sector you want to build in.

http://home.wolfsburg.de/kprohrbeck/eng/x3tc.html

I am planning to build this Space Fuel Distillery in Anigone Memorial:
Space Fuel Distillery Complex - Antigone Memorial (Cost: 57,271,252)
OR
Space Fuel Distillery Complex - Antigone Memorial (Bigger) (Cost: 120,884,724)
If you have ideas for good complexes, feel free to post them here!


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skyman
post Jan 30 2010, 04:26 AM
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Man! that almost tempts me to fire up the game again just so I can try the calculator out. biggrin.gif


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CreHater
post Jan 31 2010, 06:54 AM
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QUOTE (skyman @ Jan 30 2010, 10:26 AM) *
Man! that almost tempts me to fire up the game again just so I can try the calculator out. biggrin.gif

Almost? Nearly there then... diablo.gif


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Ferd Harling
post Feb 3 2010, 06:17 AM
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I think Skyman needs a calculater to calculate if he has enough time to calculate in yet another game rolleyes.gif


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CreHater
post Apr 10 2010, 04:06 AM
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I am currently building the complex... Got the 2 SPP XL's, 4 Chip plants, 2 Silicon mines and 2 Cattle (L) and 2 Argnu Beef (L) fabs.
Just need a 2 Cattle (L) and 2 Argnu Beef (L) fabs more and then I can add the Weed producing stuff.
Instead of Space Fuel I decided to produce Space Weed. diablo.gif
Hah, the Argon are already drunk enough on their own Space Fuel, but Space Weed, they don't have.

And, I can use it to overtune my ships at the Maurauder. That Boron engineer is VERY addicted. biggrin.gif

Could not find a tractor beam anywhere, so I had to build my own factory. That will take very long to finish though... Still 19 hrs production time to go.


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maniac_uk69
post Apr 13 2010, 02:17 AM
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In the first X3 I made most of my credits from combined spaceweed and space whisky factorys.

In fact some sectors had 2 if they couldnt cope!!

I even made a bit of free money by getting a police licence and stopping my customers leaving the factory. They drop the cargo and I instruct one of my freighters to collect it and return it to the factory. You can only do this once or twice per customer though!

I found the hassle of making all your own energy a bit tiresome especially if there was a good supply of spp factories and it can be just as easy to buy. I couldnt get on with the tractoring of asteroids to get them to the right place and had to reload a few times when my perspective of the mine was different to where the game thought it was!! (**BOOM**)


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CreHater
post Apr 13 2010, 03:17 AM
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QUOTE (maniac_uk69 @ Apr 13 2010, 08:17 AM) *
In the first X3 I made most of my credits from combined spaceweed and space whisky factorys.

In fact some sectors had 2 if they couldnt cope!!
Yeah, I had this as well, I think I had about five 4x4 complexes (whiskey only though) throughout the galaxy. Then the market was cornered. Space weed, I never produced before. About time I tried that one.
QUOTE (maniac_uk69 @ Apr 13 2010, 08:17 AM) *
I even made a bit of free money by getting a police licence and stopping my customers leaving the factory. They drop the cargo and I instruct one of my freighters to collect it and return it to the factory. You can only do this once or twice per customer though!
Now THAT is evil... clapping.gif
QUOTE (maniac_uk69 @ Apr 13 2010, 08:17 AM) *
I found the hassle of making all your own energy a bit tiresome especially if there was a good supply of spp factories and it can be just as easy to buy. I couldnt get on with the tractoring of asteroids to get them to the right place and had to reload a few times when my perspective of the mine was different to where the game thought it was!! (**BOOM**)
I did the same... No energy. I just bought it. Don't know why I decided to produce my own now. Must have been flying too close to the sun.beach.gif


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CreHater
post Apr 13 2010, 03:56 AM
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AARGH. I made a stupid mistake... I added Chip Plants instead of Crystal fabs.
unsure.gif IDIOT unsure.gif .

Now I have to add more fabs to make it work.

New plan:
Space Weed - Chip Plant Combo complex for Idiots

EDIT: Modified the Master Plan: Master Plan
Made another planning error. I had selected SPP's for 0% sun. When corrected, I had extra opportunities... Let's call it opportunities, but basically it's extra work. It has become quite a big complex, producing Space Weed, Space Fuel and Microchips. All in all a great money maker.
Almost perfect, if not for the shortage on Crystals. However, the CAG will buy some of those.

This post has been edited by CreHater: Apr 21 2010, 03:38 PM


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